top of page
I am a Concept Artist with more than 10 years of industry experience in Los Angeles and Seattle.  While the Game Industry has been my favorite home, I’ve also worked in Advertising, TV/Film, and Architectural Visualization.  I believe in telling great stories, lead by doing and creating without fear.



Photoshop ▪ Illustrator ▪ AfterEffects ▪ 3ds Max ▪ Maya ▪ C4D ▪ zBrush ▪ Procreate ▪ Unreal Engine ▪ Premier ▪ Spine



concept design ▪ character design ▪environment design ▪ vehicle design ▪ digital painting ▪ storyboarding ▪ animated storyboards ▪ matte painting ▪ photo & product retouch ▪ 2d animation ▪ motion graphic animation ▪ 3d modeling ▪ texturing ▪ digital sculpting ▪ ad layout and design ▪ graphic design ▪ UI/UX design ▪ logo design


Resident Evil 7, Destiny: The Taken King, Skylanders: Spyro’s Adventure, Twisted Metal, Dead Space 2, Resistance 3, Gizmoidz, Legends of Oz World, Scalebound, Monsteria, Star Guardians.



Concept Artist

Ten Gun Design  -  May 2018 - Current

Concept design, Product Retouch, Lifestyle Retouch, Storyboards and Illustration, CMYK Conversion, motion design, motion graphic animation, animated storyboards and concept prototyping.


Concept Artist & Designer

TGA - The Game Agency  -  October 2017 - May 2018

Concept design, illustration, UI/UX design, flow and visual wireframes, 2d animation and storyboards. UI Asset creation and sprite sheet development. Process documentation and implementation for consistent workflows.


Art Specialist

Microsoft Edge  -  May 2016 - October 2017

Concept design and illustration. Prototyping in Unreal Engine. Storyboard artist. Mo-graph animator, product animation. UI Artist. Video editing and production. 3d modeling and product asset creation.


Concept Artist/Storyboard Artist

Zoic Studios  -  January 2010 - April 2016

Created storyboards, concept art, 2.5d animated storyboards, environment design, creature design, character design, vehicle design. Zoic client list: Capcom, Activision, Bungie, Fox, Sony, Best Buy, Platinum Games, Microsoft.


Animator/Concept Artist Sensis September 2015 - December 2015

Storyboards, character illustration and game development for Anti-Tobacco ad campaign.


Art Director

Spark Unlimited  -  October 2014 - February 2015

Art team manager & Lead Concept Artist. Managed 3 3d Artists, 1 FX artist, 1 UI/UX Designer, 1 Sound Designer.  Concept illustration, texture painting, JIRA scheduler, Scrum Leader.


Art Director/Senior Concept Artist

Star Team LLC.  -  March 2011 - October 2014

Art team manager & Lead Concept Artist. Managed 3 2d Artists, 1 3d artist, 1. Concept illustration, character design, background illustration, storyboards, animated storyboards, texture painting.


Imaging Department Lead

Visionscape Imagery  -  March 2007 - October 2009

Department team lead & Senior Digital Imager. Managed 1 2d Artist, 2 3d artist. 2d architectural matte painting, texture painting, 2d site plan illustration, 3d camera direction & animation. Light video editing.

bottom of page